So I wanted go with the theme of the Jam {remake] and picked an old classic, a bit ambitious for my first ever game and game jam but I had a blast doing it despite the learning curve that came with it.

Aim

Collect all 12 fuel cans from the ship.
You can toggle between timed and not timed modes.
Avoid the floating eyes.

Controls

  • [WASD] or [cursor] for character movement
  • [T] to swap game mode (menu only)
  • [B] to toggle Background Hum
  • [F] to toggle footstep sounds (game only)
  • [Escape] to return to menu (game only)

Tileset/Character from https://petricakegames.itch.io/retro-space-sci-fi-tileset 
Fuel art from from https://arludus.itch.io/2d-survival-pack-115-pixel-art-items

Bugs

  • Didn't get time to code the mob movements, so enemies are static
  • Restarting the game often leads to fuel being collected automagically.
StatusPrototype
PlatformsHTML5
Authorwelshtroll
GenrePlatformer
Made withLÖVE
TagsLÖVE, Short, weeksauce
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Development log

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